Grinning Woods

A vast expanse of wilderness, all autumnal trees and dense underbrush. Immense creatures roam this wild place, far from the safety of the town.
 
Forest Encounter Table. For every 1 Hour spent in the Forest, roll 1d6.
1: A purple cat greets you and gives you directions.
Gain advantage on a survival or nature check in the next hour.
2: A Giant Elk moving parallel to the treeline, aggressive if approached
3: The tree you were next to turns out to be an Awakened Tree
4: Friendly fey bless your search. Roll twice on your next harvest roll in the Grinning Woods.
5: A Dryad emerges from a tree as an earth elemental rises from the ground; they attack you if you are Perfect (the character) and do not appear for anyone else.
6: A white fox rushing back to its lair. (harmless)
 

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Forest Hunting table, Survival check DC 15. Roll 1d6.
1: 1d2 Giant Boars
2: 1d2 Giant Elk
3: 1d2 Awakened Trees
4: 1d2 winter wolves
5: 1d2 Griffons
6: 1d2 Giant Constrictor Snakes

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Forest Harvest table, Nature check DC 15. Roll 1d6.
1: 1d2 Dazzling Orchids worth 10 Gp each
2: 1d2 Satisfying Fruit (Heals 1d2 Hp)

3: 1d2 lbs of Honey Comb worth 10 Gp per lb
4: 1d2 Swarms of Insects (Bees) (Combat)
5: 1d2 Sinister Blossoms worth 10 Gp each
6: 1d2 Energizing Mushrooms (Heals 1d2 Hp)
 

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